tip for Metacreator Ars Magica Affinity calculation

Here is a quick tip for metacreator Ars Magica users who wish to emulate the character creation rules accurately.

The problem: Metacreator does not handle Affinities for Arts and Abilities in the same manner as the core rulebook mechanics. The difference is minor, but sometimes those points count. It adds a multiplying factor to the spending of XP into the calculations of ability levels, rather than showing the allocated XP and then the updated level after the multiplication.

The fix: is to add generic virtues called Affinities so that the Virtues and Flaws balance, but the XP spend also adds up correctly. The downfall is that you need to roughly know what the score will end up being when you’re done spending XP, but that isn’t a show stopper to get a 100% core rules character.

 picture of Metacreator UI 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s