This is a whimsical post which seeks to convert the spells which Elsa uses in the movie Frozen into Ars Magica hermetic spells. ‘Twas fun (and I still think it’s a great film despite how many times I’ve watched it as a young parent).
Sorrow for Agnarr and Iduna
Perdo Ignem 25, R: Touch, D: Concentration, T: Room
This spell causes the room and everything within to snap freeze. Ice forms across surfaces, the air becomes cold, water freezes, and frost to cover everything within. The freezing condition is maintained while the caster concentrates, and then disapates normally.
Inhabitants not protected against the cold will be very uncomfortable and eventually suffer severe exposure. Objects within the room may be ruined by the frost and cold, taking equivalent of +5 damage.
The spell is named from Elsa’s first experience with the effect which came upon her during a deep sorrow at the loss of her parents.
(Base 5, +1 Touch, +1 Conc, +2 Room)
I don’t see this spell being used ever, and doing it hermetically is very difficult. There are far better ways to get to the same result, but those would not be reflecting what we saw in the film; unless that was just an accompanying illusion. Hmm.
Your Own Personal Flurry
Creo Auram 50, R: Voice, D: Moon, T: Individual
This effect creates a floating snow cloud above the target which follows them, keeping their temperature to just below freezing. The flurry is sophisticated enough to generally only affect the target.
(Base 5 which is exceedingly unnatural, +2 Voice, +2 Moon, +4 divorced from its normal context)
A basic effect to reflect the times in the film that Lesa’s touch started to freeze objects. I’ve tweaked it to make it part specifically for the movie scene where she also touches the window sill.
Perdo Ignem 20, R: Touch, D: Concentration, T: Part
The object touched is snap frozen and remains so while the caster concentrates, or if the object is large then the immediate section touched is frozen; with a size equivalent of a large individual (size +1). This inflicts +5 damage to living targets.
(Base 5, +1 Touch, +1 Conc, +1 Part)
Creating a winter snow is actually pretty easy using Auram guidelines, as they presume that the spells will be cast at extreme range. The two effects below represent the first snows which while dangerous are not especially supernatural, and the second is the severe storm at the movie’s climax.
Curse of Arendelle’s Winter
Creo Auram 35, R: Sight, D: Moon, T: Individual
This spell creates conditions of a freezing winter snow storm blanketing the surrounding landscape. Properly prepared travels can still move through the spell’s effects.
(Base 3, +3 Sight, +3 Moon, +2 size to affect 10,000 paces, or aprox 4.5 miles wide)
Curse of Arendelle’s Freeze
Creo Auram 30, R: Sight, D: Sun, T: Individual
This spell creates a severe localized storm of ice and snow, which is blanketing the area surrounding the caster. The storm is powerful enough to partially obscure vision, hamper movement, and is very cold.
(Base 3, +1 increased severity in effect, +3 Sight, +2 Sun, +1 size to affect 1,000 paces wide)
During the final scene the castle itself becomes dangerous; full of spikes and chilling air.
Frozen Halls of Arendelle
Perdo Ignem 35, R: Touch, D: Sun, T: Structure
This spell causes the structure to become extremely cold; water freezes, ice spars to form, and frost covers everything within. Inhabitants not protected against the cold will be uncomfortable and eventually suffer severe exposure. Unprepared people and objects within the room may be harmed by the frost and cold, taking equivalent of +5 damage.
(Base 5, +1 Touch, +2 Sun, +3 Structure)
When surprised and upset by her sister Elsa’s powers express themselves as a spiked ring of ice, blocking the way of others.
Barrier of Sharpened Ice
Creo Aquam 20, R: Voice, D: Diameter, T: Individual
This spell creates an ice wall with sharp and pointed barbs along one side. The sides of the wall are 5 feet high, and the wall can be up to 20 feet long, and 2 feet deep. The caster may choose the shape of the barrier when cast.
(Base 3 to create ice, +2 Voice, +1 Diameter, +1 size, +1 flexibility in shape)
When defending herself Elsa uses a shield-like barrier to stop crossbow bolts and push opponents.
Shield of Ice
Creo Aquam / Rego 15, R: Voice, D: Diameter, T: Individual
This spell conjures a small barrier of ice which can block missiles and can be moved about by the caster. The shield is large enough to fully interpose itself between two individuals.
(Base 3 to create ice, +2 Voice, +1 Diameter, +1 Rego)
These effects, like all the others I’ve pondered are part of a new spells compendium for Ars Magica.