Part three of the spells from Frozen has spells inspired from the film and also some derivations. While the film’s cartoon-ish style is fantastic it is not always what a magus might desire.
Firstly the wonderful ice castle which Elsa creates just at the end of the film’s signature song.
Conjure the Castle of Perfect Ice
Creo Aquam 35, R: Touch, D: Momentary, T: Individual, Ritual
This spell conjures a large castle formed from a single block of ice. The base of the tower is shaped to merge into the surrounding landscape, providing a broad base for stability which thins to a small upper chamber at the top. The tower contains eleven large levels, with the internal design chosen by the caster.
The design of castle exterior and interior makes heavy use of reflective and transparent surfaces, graceful arcs, and bold
(Base 3 to create ice, +1 Touch, +4 size, +3 elaborate shape and design, ritual)
An easier to learn and non-permanent habitat might be more useful, especially for travelers in arctic regions; and then with an illusion to it does not appear out of place in any environment. The illusion wasn’t used in the film, but would be needed to not draw attention to a creation of ice in other climates. As written the illusory change for a structure might also be cast upon the largest of dwellings.
Conjure the Refuge from Ice and Snow
Creo Aquam 20, R: Touch, D: Sun, T: Individual
This spell conjures a simple single room shelter for protection against the elements, large enough to hold 10 travelers with their gear. The refuge has solid walls and roof, a long curved entryway, and a thin chimney.
(Base 3 to create ice, +1 Touch, +1 size, +2 Sun, +1 complex shape)
Illusion of the Humble Dwelling
Muto Imagonem 15, R: Touch, D: Sun, T: Structure
This spell changes the appearance of a building to the desires of the caster, within the same approximate size as the original.
(Base 1 for visual illusion, +1 Touch, +2 Sun, +3 Structure)
And there is also the stairway Elsa creates in the snow to reach the spot where the ice castle is created.
Conjure the Translucent Bridge
Creo Aquam 25, R: Touch, D: Sun, T: Individual
This spell conjures a pathway of ice between two points. The path will adjust dynamically to appear as a bridge, stairway, or ramp subject to the elevation between the points and desire of the caster. The bridge can be up to 500 feet long and is strong enough for very large creatures to walk upon without issues of cracking or breakage.
(Base 3 to create ice, +1 Touch, +2 size, +2 Sun, +1 flexible design)
It seems thematic that a magus would be able to move a large volume of existing snow or ice to their will.
Gathering of the Winter’s Harvest
Rego Aquam 25, R: Sight, D: Momentary, T: Group
This spell casters together all ice and snow around the caster and brings it together in one location. Up to 2500 cubic feet can be affected with each casting.
(Base 4, +3 Sight, +2 Group)
The following spells are alternatives to using two version of the Perdo Vim spell from the core book called Unravelling the Fabric of Form (Aquam or Ignem). I think it is more thematic to have spells which reflect a specialist in ice and snow.
Break in the Wall of Ice
Perdo Aquam 25, R: Voice, D: Momentary, T: Part
This spell destroys a segment of snow or ice, up to 250 cubic feet of material, which may be part of a larger shape.
(Base 10 to destroy a liquid, +2 Voice, +1 Part)
Shatter the Veil of Ice
Perdo Aquam 40, R: Voice, D: Momentary, T: Group
This spell destroys a grand amount of snow or ice, up to 25,000 cubic feet of material, either a single piece, or many smaller segments combined.
(Base 10 to destroy a liquid, +2 Voice, +2 Group, +2 size)
Revoke the Endless Winter
Perdo Auram 50, R: Sight, D: Momentary: T: Part
This spell destroys a weather phenomenon which can be severe and large, including rains, snows such as a huge hurricane or expansive lightning strike. The spell can target part of a larger weather event.
(Base 15, +3 Sight, +3 size, +1 Part)
The effect of hurting those around her, in a ring effect.
Nova of Frost
Perdo Ignem 25, R: Touch, D: Momentary, T: Special
This spell chills the area around the caster out to 5 paces so that any creatures within the area take +10 damage. If this is enough to kill, the target is frozen solid. Armor does not add to Soak against this spell.
(Base 5, +1 Touch, +1 extra +5 damage, +2 Special AoE around the caster akin to group/room)
I’ve no idea how to create the “frozen heart” spell which is used initially on Anna’s mind and then her heart. It feels far more like a curse, or a faerie spell with a funky non-standard Duration and Target. If I get an idea I’ll post it as a Spells from Frozen, part 4.
These effects, like all the others I’ve pondered are part of a new spells compendium for Ars Magica.