Here are some inconsequential weather related spells for Ars Magica. Often small or innocuous spells will have additional subtle applications or ways to bend them circumstantially, however I enjoyed writing these are they are what they say they are. A weather wizard might have one or two of these in their grimoire.
Perhaps these were invented by a powerful and particular Auram specialist who disliked the whinging and procession of excuses the grogs used during rainstorms and showers at his home in the highlands. These spells gave temporary relief to the covenfolk, and would make simple useful enchanted items.
Strike Dry the Rainclouds
Perdo Auram 30, R: Sight, D: Momentary, T: Group
This spell stops rain from a set of clouds within sight. The clouds move and intermix in the sky as normal after the spell is cast.
(Base 5, +2 Group, +3 Sight)
It has the specific advantage of not warping the recipients when used to ensure covenant chores are unhindered.
And then two wards, altered from base core spell to have broader use which is more in line with what a small covenant might use to protect an outdoor area, or help a group camp over night.
Ward Against Rain, Encircled
Rego Auram 10, R: Touch, D: Ring, T: Circle
The target ring and all content is protected from rain.
(Base 3, +1 Touch, +2 Ring)
Ward Against Rain, Upon Thee
Rego Auram 15, R: Touch, D: Moon, T: Individual
No natural rain falls upon the target of this spell, allowing for extended duties or travel.
(Base 3, +1 Touch, +3 Moon)
This spell is part of the many new spells for Ars Magica.