A selction of new spells to guide interaction, behaviour, and thoughts

A few spells for influencing the mindset of opponents. There are many spells in Rego Mentem which influence a target’s response or attitude for general interaction (to be authoritative, or to be ignored) but many other reactions are desirable and only powerful Magi would be able to cast desired effects spontaneously.

Focus of the Alert Guardsman

Rego Mentem 25, R: Voice, D: Sun, T: Individual

The target will be far more inclined to concentrate on watching, protecting, and guarding as instructed, gaining resistance to distractions or their own inherent laziness. This will temporarily neutralize a negative personality trait, or add and enhance a positive one by +3.

(Base 5, +2 Voice, +2 Sun)

Predilection for Steadfast Loyalty

Rego Mentem 25, R: Eye, D: Moon, T: Individual

The target becomes far more likely to behave in a loyal and supportive manner toward a person indicated when the spell is cast, altering their personality traits for the specific person by +3.

(Base 5, +1 Eye, +3 Moon)

Predilection for Aimless Wandering

Rego Mentem 30, R: Sight, D: Sun, T: Individual

Causes the target to make poor choices about their travel arrangements and any directions they give or follow. For the spells duration the target is highly unlikely to make any progress toward their destination and become confused when trying to follow instructions.

(Base 5, +3 Sight, +2 Sun)

Predilection for Paranoid Delusions 

Rego Mentem 30, R: Voice, D: Moon, T: Individual

The target is very inclined to suspect the worst in all situations, often looking for betrayal or lies in their interactions for the spells duration.

(Base 5, +2 Voice, +3 Moon)

Predilection for Aimless Wandering, till Moonrise

Rego Mentem 35, R: Sight, D: Moon, T: Individual

Causes the target to make poor choices about their travel arrangements and any directions they give or follow. For the spells duration the target is highly unlikely to make any progress toward their destination and become confused when trying to follow instructions.

(Base 5, +3 Sight, +3 Moon)

Predilection for Drunken Revelry

Rego Mentem 35, R: Voice, D: Sun, T: Group

The group of targets of this spell will be strongly more inclined toward extreme inebriation, continuing festivities, and enjoying themselves.

(Base 5, +2 Voice, +2 Sun, +2 Group)

Rout the Cowardly Army

Rego Mentem 40, R: Voice, D: Sun, T: Group

The targets of this spell will be strongly more inclined toward being cowed, fleeing, routing, or thinking they are beyond their own capabilities. This spell will affect up to 1000 targets.

(Base 5, +2 Voice, +1 Diameter, +2 Group, +2 group size)

Bravery Within the Siege

Rego Mentem 45, R: Touch, D: Moon, T: Structure

The targets of this spell are granted bravery, and will be greatly inclined to defend themselves against attackers, and enthusiastic about their survival and performance. This spell will affect everyone within the targeted large structure.

(Base 5, +1 Touch, +3 Moon, +3 Structure, +1 structure size)

Many other new spells for Ars Magica can be found in my grimoire.

knight-on-patrol

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