Spells for cheating at dice and cards

These are spells which manipulate the outcome of games of chance. Perhaps more suited to grogs and companions, or given as enchanted effects in items, or for the utmost advantage to Gentle gifted Magi.

Gambler’s Favored Dice

Rego Terram 3, R: Touch, D: Momentary, T: Individual

The targeted dice, stick, or other random game tool will roll as the caster desires. Game pieces made from other materials require requisites at casting time.

(Base 2, +1 Touch)

It would make rpg games a bit too easy at least.

Gambler’s Favored Throw

Rego Terram 10, R: Voice, D: Momentary, T: Group

The targeted dice, sticks, or other random game tools will roll as the caster desires. Game pieces made from other materials require requisites at casting time.

(Base 2, +2 Voice, +2 Group)

Then as an item.

Fidget for the Unlucky Gambler – this small stone token is shaped like a knuckle  bone, and threaded with a loop of leather so it can be carried on a belt, wrist, or on the neck. It is enchanted with the Gambler’s Favoured Throw spell above, with unlimited uses (Final device level ReTe20; spell as above ReTe10 and Unlimited uses per day), and actived by rubbing the fidget in a particular way.

These are a few spells I’d like my Merinitia to create and use if the pbp game take off again, as it’s sneaky and suits his more subtle approach.

Gambler’s Desired Card

Muto Imagonem 5, R: Touch, D: Concentration, T: Individual

The targeted dice, stick, card, or other game piece is altered visibly to suit the desired outcome of the caster while they concentrate. With care this spell could significantly change the outcome in games of chance.

(Base 1, +1 Touch, +1 Concentration, +1 detailed image, +1 moving object)

Gambler’s Desired Hand

Muto Imagonem 20, R: Voice, D: Concentration, T: Group

The targeted dice, sticks, cards, or other game materials are altered visibly to suit the desired outcome of the caster while they concentrate. Up to ten discrete things may be affected; with care this spell could significantly change the outcome in games of chance.

(Base 1, +2 Voice, +1 Concentration, +2 Group, +1 detailed image, +1 moving object)

To find hundreds more new spells for Ars Magica check out the iron bound grimoire.

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