Ice Spells (part three) Enduring ice and ice hounds

Continuing from Ice Spells (part one and two), these are utility and empowerment spells.

Circle of Unbreakable Ice

Muto Aquam / Terram 15, R: Touch, D: Ring, T: Circle

All ice within the circle is made very strong and non-brittle, gaining resistance to shattering and the resilience of stone.

(Base 4 for highly unnatural substance,+1 Touch, +2 Ring)

Enduring Ice

Perdo Ignem 25, R: Touch, D: Moon, T: Part

The ice touched will not melt for the spell duration, remaining below freezing. The spell can effect up to 560 cubic feet of ice.

(Base 4, +1 Touch, +3 Moon, +1 Part)

By way of servants I wanted a spell which allowed the caster to get reasonable utility for a servant, and the idea of a guard dog and sled dog came to mind immediately. There have been spells created for animating stone bears, statues and the like and ice is very similar in terms of complexity.

Shape the Frozen Hound

Creo Aquam / Rego Animal 25, R: Touch, D: Moon, T: Individual

This spell creates a size +0 dog shaped from ice, and animates it under the caster’s control so it can follow simple commands. The Animal requisite grants the animation the behaviours and habits instinctive to trained sled dogs.

(Base 3, +1 Touch, +3 Moon, +1 detailed shape, +1 Rego)

Shackles of Frozen Ice from Houses of Hermes: Societies is a great spell however I wanted something with more utility which allows the caster to choose the size of the area, and also has a far greater area.

Cirque of the Frozen Ice

Rego Aquam 25, R: Voice, D: Sun, T: Part

The targeted area of water is turned into ice and will remain frozen for the duration. When the spell expires the ice will begin to melt normally. The caster can choose how much of the water to affect and what simple shape, up to 5,600 cubic feet of water can be changed. If an object is targeted refer to Shackles of Frozen Ice (HoH:S p35).

(Base 3, +2 Voice, +2 Sun, +1 Part, +1 size)

In the last post there was a spell which made ice tougher, and now this is a spell which makes it soft and dry- it is certainly unnatiral ice, but perhaps more useful for equipment and sleeping on.

Object of Malleable Ice

Muto Aquam 25, R: Touch, D: Moon, T: Part

The ice targeted becomes unnaturally soft, dry, and flexible, but still retains its basic shape. The force required to break the ice remains unchanged.

(Base 4, +1 Touch, +3 Moon, +1 Part)

 Perhaps this last effect for dry and soft ice is getting a little crazy. All the new spells for Ars Magica can be found here.

1 thought on “Ice Spells (part three) Enduring ice and ice hounds

  1. Pingback: Hounds of Wood and Stone, 30 Days of Magic | The Iron-Bound Tome

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