Lost Spells (part 13) Understand how something was made

A quick spell to allow the caster to understand how a complex item was crafted. I feel the base level could have been lower, 10 instead of 15 and still impart the same information – however I wanted to ensure that overly complex crafted items were supported. I also wanted the casting requisites included so that it is clear the spell can be used on any crafted item.

The Craftsman’s Eye

Intellego Terram 25, R: Touch, D: Concentration, T: Individual

Tells the caster how a complex object was physically crafted or repaired. The spell has no effect for an object which was not crafted, and gives no hint as to purpose, creator; and grants no information about secondary damage. More complex crafting processes require extended concentration time. Casting requisites apply for non-Terram components or items.

(Base 15, +1 Touch, +1 Concentration)

Perhaps the spell might be used to gain a circumstantial bonus to craft similar items with Rego crafting magic. E.g. Caster spends time inspecting a normal sword, and gains a minor bonus to their Finesse check, as they now understand some parts of the process.

Over 650+ new spells for Ars Magica can be found here, and posted as part of a spell-a-day in November.

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