What can be done within the Muto Vim guidelines? p3

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day.

This post continues the convoluted mix of ideas around Muto Vim meta-magic borne out into potential spell mechanics.

Wizard’s Reach (Form) To Distant Shore

Muto Vim / Creo Gen, R: Voice, D: Momentary, T: Individual

This spell alters the targeted spell by extending the target range by three magnitudes, with the same limitations of Wizard’s Reach (Ars p.160). The target spell must be no higher than half the (level -5) of this spell.

(Base Gen, +2 Voice)

This spell is part of the free new spells compendium for Ars Magica.

2 thoughts on “What can be done within the Muto Vim guidelines? p3

  1. My inclination is to require a higher level than just the same as a two magnitude increase in range would take. I realize that you’re also adding a creo requisite but, to me, it doesn’t seem enough. For your spell I’d say the target spell should be less than half of spell level -10 or perhaps -15. We’re going outside of a simple application of the printed guidelines so it’s a matter of judgment of course.

  2. Pingback: November 2017 Ars Magica writing challenge – One Spell a Day. | The Iron-Bound Tome

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