Here is a list of Ars Magica spell Ranges, Durations, and Targets; compiled from the official spell guidelines and also from various quasi-official places by Gremlin44. Written on the Ars Magica forums (the source post for this contains all the official ones into a darn handy post in Feb 2014), other source books, and other new ideas I’ve added at the end.
Thank you Gremlin44, legendary post. Continue reading
It’s been a very slow period in tabletop gaming around my house. With the dnd regulars pausing while we have lives, families, and wonderful distractions – the gaming posts here have dried up proportionally too. It is hard to write about something when the creativity button is not getting pressed.
The dice are a great source of direct inspiration.
It got me thinking … that perhaps a side project is needed to tinker with. Create something odd, off side, or some such, so that I can keep my hand in as a tabletop gamer, and also to keep the creative part of my brain flowing.
I did find some old stuff that I could publish here as a view of what has come before:
- old NPCs and setting material from my last Ars Magica game I was trying to run. Now that the game is really dead, perhaps that might be sharable.
- a draft of a Death Watch based rpg game. It was the skeleton plot for an adhoc game, might be useful for somebody.
- the new character I’m pondering for another play-by-post game of Ars running on the Atlas Games forums. This is a little harder, as the character is unfinished, and I have some thoughts on directions, and contradictions with core rules. Hmm, perhaps that in itself.
Ok, now that I write it, I’ll scatter some punctuation into those things and post them – Ironboundtome ain’t dead yet.
Its no secret that I’m a huge fan of Ars Magica and also of computer games, and now an agreement between Atlas Games and Black Chicken Studios is seeking to combine those two wonderful hobbies.
Black Chicken Studios, working under license from Atlas Games, is delighted to present a new simulation role-playing game for the PC. After 25 years and 5 editions, Ars Magica will at long last be paid tribute in a single-player, turn-based video game.
Authentic to the original, this is a faithful, beautiful, and accurate depiction of covenant gameplay and the RPG’s legendary magic system during a dangerous century in the Stonehenge Tribunal. With your help, we’ll bring Ars Magica: Years of Conquest and its tapestry of wars, intrigue, invasion and, above all, magic to life!
The Ars Magica – Years of Conquest game is seeking backing via a kickstarter campaign.
I can only rave about how passionate Atlas Games are about Ars magica, and really hope this concept gets through to reality.
If you are a fan of either, spread the word.