While walking through the city many months ago I was caught off guard by how bright the sun was; reminding me of how poor it would be to fight while looking into bright sunlight. So, lacking a hat, what would a wizard do? They’d spontaneously cast a spell to handle the problem of course!
A basic idea is to create a very small floating disk which blocks the direct spot in your field of vision where the sun is, and have the spot move to always stay between the person and the sun. It does not remove the vulnerability of an attack from the angle of the sun, but would assist with the blinding effect.
Then the second spell is probably a better solution, removing the need for an obstruction and reducing the effect of extreme light. The third is a variation using control magic instead of destruction magic for light. So three ways of achieving the same kind of result.
The design of the second effect uses a Voice range as it is destroying the light as it approached the target, which is different from the third effect which is acting as a ward against bright light. I’m not sure if the spell really needs to be Voice range or not, so defaulted to making it slightly higher level.
These spells are probably useful in harsh environments to avoid sunburn too, and demonstrate again how the magic system can do a similar thing in many ways.
Blessing of the Floating Dark Sun
Creo Imagonem 10, R: Voice, D: Sun, T: Individual
This spell creates a small dark disc which constantly floats close to the target, between the target’s eyes and the sun, thereby greatly reducing the chance they will be blinded by looking into direct sunlight.
(Base 1, +2 Voice, +2 Sun, +1 moves with target)
A Less Radiant Glare
Perdo Ignem 10, R: Voice, D: Sun, T: Individual
Causes bright or harsh light falling upon the target to be reduced so that all glare and blinding levels of light are lowered to a comfortable level. The subject is unaffected by any extremely bright light, and may choose the degree of reduction when the spell is cast.
(Base 2, +2 Voice, +2 Sun)
Ward Against Light and Glare
Rego Ignem 10, R: Touch, D: Sun, T: Individual
The person or object touched is warded against extreme light and glare, reducing each down to a comfortable level. The subject is unaffected by any extremely bright light, and may choose the degree of reduction when the spell is cast.
(Base 3, +1 Touch, +2 Sun)
These and others effects I’ve pondered over the past few years are part of the free new spells grimoire for Ars Magica.