Ice Spells (part twelve) More strange ice spells

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day.

Reduction of Ice to a Movable Block

Muto Aquam 25, R: Touch, D: Sun, T: Individual

Targeted ice is shrunk down in volume by 512 times (each dimension reduced to one eighth its size), up to 560 cubic feet of ice is reduced to around 1 cubic foot in size.

(Base 4, +1 Touch, +2 Sun, +2 increased reduction)

All the 650+ new spells for Ars Magica can be found here.

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Ice Spells (part eleven) More strange ice spells

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day. Here are more spells which a Magus might need when they travel in icy climates.

A False and Frozen Coin

Muto Aquam / Terram 25, R: Touch, D: Moon, T: Individual

A bundle of ice is transmuted into a handful of silver slivers and ingots which are useful for trade and barter. The caster may opt to make a finesse roll of 9+ to mimic more truly the detail of a real coin’s shape and engravings.

(Base 4, +1 Touch, +3 Moon, +1 complexity in shape)

All the 650+ new spells for Ars Magica can be found here.

Ice Spells (part ten) More strange ice spells

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day. Here is a spell which a Magus might need when they travel in icy climates; which extends on previous parts.

Sense the Feet that Tread the Ice

Intellego Aquam 30, R: Touch, D: Sun, T: Individual

You touch an expanse of snow and ice and feel what is moving within a mile of where you stand.  You can discern the same useful information as Sense the Feet which Treat the Earth (InTe30, Ars p154).

(Base 4, +1 Touch, +1 Concentration, +1 part, +3 size)

All the 650+ new spells for Ars Magica can be found here.

Ice Spells (part nine) Ice as a toxin

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day.

Sliver of Horrible Ice

Muto Aquam 30, R: Touch, D: Diameter, T: Individual

Transmutes the ice touched into a toxin capable of inflicting a fatal wound when consumed, unless the imbiber succeeds 9+ Stamina check.

(Base 10, +1 Touch, +1 Diameter, +2 to increase the Stamina check)

Over 650+ new spells for Ars Magica can be found here.

Ice Spells (part eight) More strange properties

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day.

Ice which Escapes to the Heavens

Muto Aquam / Auram 30, R: Touch, D: Sun, T: Part

The transformed ice floats unnaturally in the air, being made far lighter than air so it rises quickly higher and higher.  With enough mass a segment of ice can be used to lift other objects into the air. Each 1500 cubic feet of ice can lift 100 pounds of weight.

(Base 10 for a very unnatural effect, +1 Touch, +2 Sun, +1 Part)

Over 650+ new spells for Ars Magica can be found here.

Ice Spells (part seven) Some strange properties

As part of a November 2017 Ars Magica writing challenge – I’m doing one spell a day.

For these ice spells I was seeking effects which were highly supernatural, which makes them less likely to be frequently used but interesting for a specialist as they may find interesting ways of solving problems. These style of spells can be suggestions for other magical foci too.

Ice which Anchors the Mountains

Muto Aquam / Terram 25, R: Touch, D: Concentration, T: Part

The transformed ice becomes stronger and incredibly heavy, losing all its buoyancy and becoming very difficult to move. The ice is made even heavier than a noble metal; making it practically immovable in moderate quantities.

(Base 10 for a very unnatural effect, +1 Touch, +1 Conc, +1 Part)

Over 645+ new spells for Ars Magica can be found here.

Ice Spells (part four) Moving upon the ice

Another in a series of spells themed around Ice Spells and arctic magic, continuing from Ice Spells (part one, two, and three). There is fair probability that I’m just having fun with spells at some point through this post.

When writing the Ars Magica spells to mimic Eliza’s powers in Frozen I wrote Footstep upon the Fjord as a Perdo Ignem spell to freeze the surface of the water and missed a rather obvious version which uses Rego Aquam instead.

Footsteps upon the Glacier

Rego Aquam 15, R: Touch, D: Sun, T: Part

The water and snow beneath the targets feet is changed to a thick platform of ice as they move, and graded to provide more comfortable surface to walk on. The ice begins naturally melting when the target moves away.

(Base 3, +1 Touch, +2 Sun, +1 Part)

Sure Step of the Arctic Wanderer

Muto Aquam 15, R: Touch, D: Sun, T: Part

Gants the target more stability moving across ice by altering the surface beneath them to be more tactile and dry. The surface reverts to normal after the target passes.

(Base 3, +1 Touch, +2 Sun, +1 Part)

And then onto some quick small magnitude spells to make traveling easier.

Paws of the Polar Bear, for Beasts

Muto Animal 10, R: Touch, D: Sun, T: Individual

The targeted animal’s feet are transformed into the paws of a polar bear, which are suited for travel across icy surfaces and in cold climates.

(Base 3, +1 Touch, +2 Sun)

Paws of the Polar Bear

Muto Corpus / Animal 5, R: Touch, D: Sun, T: Individual

The target’s feet are changed into paws of a polar bear, which are suited for travel across icy surfaces and in cold climates.

(Base 2, +1 Touch, +2 Sun, requisite free)

Boots of the Polar Bear

Muto Animal / Herbam 5, R: Touch, D: Sun, T: Individual

The target’s boots are changed to mimic attributes of the paws of a polar bear, becoming broader with small claws for grip.

(Base 2, +1 Touch, +2 Sun)

 

All the new spells for Ars Magica can be found here.