Six more Lava spells for Ars Magica, 30 Days of Magic

Continuing from the first few lava spells, here are 6x more based upon transforming other things into lava. It’s notable that lava is a high base difficulty, so spells quickly become high level. Toying with tricky lava spells is also easier for magi with either a suitable focus or the Elemental Mastery virtue.

Molten Instability

Muto Terram 30, R: Voice, D: Concentration, T: Part

Transforms an area of stone or rock up to 10 cubic feet into lava.

(Base 5 “to affect lava”, +2 Voice, +1 Concentration, +1 Part, +1 size)

Stability Across the Molten Floor

Muto Terram 30, R: Touch, D: Concentration, T: Part

Transforms an area of lava into rock and magically sustains the change, transforming up to 10 cubic feet into lava, which when arranged can create a large pathway across the otherwise dangerous material.

(Base 5 “to affect lava”, +2 Voice, +1 Concentration, +1 Part, +1 size)

This lava spell is akin to turning a room into a solid metal cube, as metals and lava are equivalent difficulty.

Chamber Plunged into the Inferno

Muto Auram / Terram 30, R: Touch, D: Diameter, T: Room

Transforms the air within the target room into lava, submerging all inhabitants and likely causing significant damage to all unprotected materials; which inflicts +60 damage.

(Base 4, +2 lava, +1 Touch, +1 Diameter, +2 Room)

And while its easy to create, a similar spell to encase the inside of a room in iron.

Chamber Encased in Iron

Muto Auram / Terram 35, R: Touch, D: Sun, T: Room

Transforms the air within the target room into iron, encasing all inhabitants and objects.

(Base 4, +2 metal, +1 Touch, +2 Sun, +2 Room)

Then two laval pools of slightly different styles.

Pit of Lava

Muto Terram 35, R: Voice, D: Diameter, T: Part

Transforms the earth in the shape of cube 10 feet per side into lava. People or objects will slowly sink into the lava, suffering +15 damage per round, and then compounding into greater damage as they become partially covered (see Hermetic Projects p.14).

(Base 5 “to affect lava”, +2 Voice, +1 Diameter, +1 Part, +2 size)

This second version of a lava pit viciously drops the unfortunate victim into a watery lava pool.

Pit of Fluid Lava

Muto Terram / Aquam 40, R: Voice, D: Concentration, T: Part

Transforms the earth in the shape of cube 10 feet per side into very fluid lava. People or objects will quickly drop into the lava, suffering +15 damage per round, and then compounding into greater damage as they become partially covered (see Hermetic Projects p.14). Victims will also sink without a successful swim check.

(Base 5 “to affect lava”, +2 Voice, +1 Concentration, +1 Part, +2 size, Aquam requisite)

This spell is interesting as the same spell turning an area from earth to mud can target a much larger area cheaply, but does not inflict the intense damage of lava on the target when they drop within it.

This spell is part of the free new spells compendium for Ars Magica.

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A few Lava spells for Ars Magica

Due to a discussion on the Ars forums I drafted some lava based spells for Ars Magica. The spells are a little rough, as I’m unfamiliar with lava as part of the Terram Form. It is worth noting that creating lava is Creo Terram, however making it any hotter requires Ignem to assist as a requisite (see Hermetic Projects p.12 for more details on lava in Ars). Base 5 CrTe is 1 cubic foot of lava, which flows very slowly, and inflicts +15 damage (see Hermetic Projects p.14).

Please note – Lava as written at Base 5 inflicting +15 damage is exceedingly powerful. This is better than CrIg Base 5 (+10 damage), and should be pondered seriously by players before being used. As noted in the comments below it is a little broken in terms of game balance, but I cannot (yet) find an explanation which contradicts the book references.

Ball of Burning Lava

Creo Terram 15, R: Voice, D: Momentary, T: Individual

A ball of lava covers a small area within range. This inflicts +15 damage to items and people splashed by the lava. This spell creates 1 cubic foot ball of lava.

(Base 5, +2 Voice) Continue reading