Drawing water from far away, 30 Days of Magic

The spell started as a way to draw water from a remote river, where a covenant or traveller might need fresh water. I thought it would be a low level spell, however the rules for teleportation are very unforgiving. This spell could be used to fill a large reservoir repeatedly as needed, as long as the water source far away was still plentiful.

Drawing the Wholesome Draft of Poseidon

Rego Aquam 45, R: Arcane, D: Momentary, T: Part

Water is drawn from a remote locale within seven leagues to the caster who may fill whatever container or reservoir is present with the water. The use of T:Part in the design ensures that the water can be drawn from a much larger source and also that only enough to fill the container is transported.

Spell was invented by a Magus living in the remote wilderness where fresh water was scarce, so instead gathered water from far away.

(Base 4 to teleport water 5 paces, +4 to boost to seven leagues, +4 Arcane, +1 Part)

The spell Bag of Teeth (MuAq/An20, Magi of Hermes, p.12) is a better option as it is far lower level, although not as portable. If a covenant was looking to create a device to move water then a solution based upon Bag of Teeth requires a grog to walk to and fro with the teeth and adds a lot of uncertainty, but it also will cost far less vis and is far easier to create.

River Hidden in the Rocks is an item based upon the Bag of Teeth, specifically for transporting water within a sunrise/sunset. The item could have the duration extended, or the user must concentrate on the water transformation effect during the change of the sun.

River Hidden in the Rocks – MuAq/Te 20 (Base 4, +1 Touch, +1 Concentration)(+5 for 24 uses a day, +5 device maintains concentration). A small clear crystal (+5 water) set within a silver mount and necklace, which when touched to water will convert it to a smooth pebble. The pebble can then be picked up and moved easily.

Then an enchanted device for the effect above to transport water without the need for a Magus to cast spells. This too could be changed to suit the actual distance from the source of the water – hopefully downward to a more manageable level to enchant into an item (this item could reduce down to around ReAq40 but not much lower).

Draw Water from Poseidon – ReAq 50 (Base 4, +4 to boost to seven leagues, +4 Arcane, +1 Part)(+5 for 24 uses a day). This tile is made from fired clay inset with a crystal illustration of several intersecting waves, which is activated by placing an open palm upon the tile.

These spells are part of the free new spells compendium for Ars Magica.

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Ice spells (part two) Shaping and blocking with ice

Following again the spells relating to ice and snow, and all the other frosty effects from a while ago (the Wall from GoT, a series on Frozen (posts 2, 3, 4), and spells for cold climates). It seemed that my Ice Magus for Ars Magica was missing a basic spell to drop a huge block of ice in place, encase something in ice, and a way to shape it easily; sonand these spell effects add this capacity.

The intent is to create a barrier of ice for defence or strategic purposes, which might also be used to crush opponents.

Obstructive Ice Block

Creo Aquam 30, R: Voice, D: Moon, T: Individual

This spell creates a large block of ice in a simple shape (walls, rings, arcs) and orientation chosen by the caster within range, up to 5600 cubic feet of ice; akin to a wall roughly 6 feet tall, 3 feet thick, and 300 feet long (roughly 90 yards); for the duration. A Finesse check is required for particularly fine placement or targeting specif people.

(Base 3, +1 simple shapes, +2 Voice, +3 Moon, +1 Size)

Then a spell similar to The Mystical Carpenter (ReTe25, Cov p.51) this effect is for carving and shaping ice to a desired shape using Rego magic. Combining that with a previous spell which makes the ice as strong as metal might grant some wider applications.

The Mystical Ice Carver

Rego Aquam 25, R: Touch, D: Momentary, T: Part

The targeted ice is shaped as if worked upon as an ice carving. The spell affects a large volume, or even a part of huge ice formations, up to 5600 cubic feet.

While the spell is intended to be used to carve specific useful shapes in the ice it is also possible to carve out space within the ice as a cavity or to destabilise an area of ice. A Perception + Finesse check is required to confirm the quality of the work, with an initial ease factor of 6 for simple shapes.

(Base 5, +1 Touch, +1 Part, +1 flexibility, +1 size)

A memory from a previous edition, is the effect to totally envelop the target in conjured ice. It has since also been made into a Magic the Gathering card, which is well, nice?

Encase in Ice

Creo Aquam 20, R: Voice, D: Sun, T: Indivdiual

The target is surrounded in ice, potentially encasing the target. Enveloped targets may attempt to break free, see Shackles of Frozen Ice (ReAq20, HoH:S p.35). If the target is too large the ice will cover an area up to 560 cubic feet.

(Base 3, +2 Voice, +2 Sun, +1 flexibility in shape)

Find these and many more new spells for Ars Magica in my grimoire.