Strange Animal-based effects are today’s blog post, reinvented from the list of old 3e Ars Magica spells.
Rego Animal 5, R: Touch, D: Moon, T: Individual
This spell ensures that the targeted cloak always sits comfortably, and swirls and blows in an appropriately dramatic manner for entrances, exits, turning on your heel, and whatnot.
(Base 1, +1 Touch, +3 Moon)
Obviously known and used by every important NPC in the game, including some non-magical ones. For instance, it is a little-known requirement of Arch-Mages that they know this spell or have a cloak with it built in.
Also very simple for almost any Magus to cast spontaneously.
Another converted spell is designed to make a domestic animal turn wild.
Break the Master’s Hold
Rego Animal 25, R: Voice, D: Diameter, T: Individual
Causes a domesticated animal to turn wild. Especially loyal animals, such as dogs, may resist with a Loyal personality trait roll of 10+.
(Base 10, +2 Voice, +1 Diameter)
Over 640+ new spells for Ars Magica can be found here.